Pitch Car Mini

Racing is fun.  It’s a lot more fun when you’re driving the car by flicking it with your fingers and you may be under the influence of a beer or two1 PitchCar takes me back to building Hotwheels tracks down the stairs and crashing the cars into Mom’s furniture (only without the punishment afterwards).  You get to build a track and drive little wooden disks around it by flicking them2 This game is tightly designed and has a plethora of expansions from jumps to crossing tracks.  This isn’t a deep game, to be sure, but is great fun for the 15-20 minutes it takes to play a few races.

NOTE: I am advocating for the PitchCar Mini, not the full-sized PitchCar.  Unless you live in a mansion with a table for 20.




My family is a sucker for a good business game – which makes it painful to say that Stockpile is a good game that won’t come out to play very often. WHAT?? Well, yes.  The problem is that, although it is completely different from Acquire, that game continues to take its spot in the regular rotation.  Stockpile has a lot going for it.  Almost too much – with card drafting mechanics, auction mechanics, some crazy randomness – that it is a little less approachable than Acquire.  With Acquire, you get to that point in the game where you say, “Ah yes…I just shot myself in the foot.”  With Stockpile, you know you’re shot but you don’t know when you were shot or by who.  It’s still fun, but just not enough to replace the old champion.